I grew up playing Sid Meier's Pirates! and always wanted to build something that captured that feeling.
It's a browser game about fast, tactical naval battles in a procedurally generated 17th century Caribbean. There's solo training, Open Waters free for all, Fleet Clash team deathmatch, and Claim the Tide, a hardpoint style objective mode. No download, just pick a ship and sail.
Built using BabylonJS, Tanstack Start and deployed on Cloudflare.
Project started in development 11.07.26